Localization is everywhere. That is because the public can only enjoy entertainment products if they are able to understand them. You cannot enjoy movie if you do not understand what the characters ...
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
Many have pondered why video games coming from Japantake so long to come stateside. Gamers have asked the question, “Why is this taking [insert number of months here]?”, or “It shouldn’t even take ...
This piece originally appeared in GameDiscoverCo game discovery newsletter, written by 'how people find your game' expert and GameDiscoverCo founder Simon Carless, and is a regular look at how people ...
GameSpot may get a commission from retail offers. Who Was There: Former Square Enix employees Alexander O. Smith and Joseph Reeder share the process of game localization with the 2009 Penny Arcade ...
Localization projects begin as they would at other companies – with lots of planning. Active Gaming Media decides how many translators they need and then gather as many assets from the publisher as ...
For the first Nintendo Switch direct in well over a year, yesterday's stream announced several titles in development on the Switch. Fan favorites Pyra and Mythra from Xenoblade Chronicles 2, were ...
A day after The Game Awards’ nominees were announced, we caught up with the mastermind behind one of 2025's most unique games.
Implicit Conversions CEO Bill Litshauer talked about the process and challenges of getting Milano's Odd Job Collection out of ...